This is character creation for Sleepers.
Figments can be found here.
Domesticated can be found here.
1) Choose a Concept
Figments can be found here.
Domesticated can be found here.
1) Choose a Concept
Either:
~ Pick a real person who was at least born during the decade the game is set. Oneiropelago starts in the 50s.
~ Pick a real person who was at least born during the decade the game is set. Oneiropelago starts in the 50s.
OR
~ Don't, and we'll secretly choose one for you.
You will need to choose a Sleeper Name; this is NOT their real name.
~ Don't, and we'll secretly choose one for you.
You will need to choose a Sleeper Name; this is NOT their real name.
All Sleepers start with 1 Hit, and 1 Key.
2) Choose a Sleeper Option
There are multiple choices to make at the bottom of each entry. Some will mean David will need to contact you to ask more questions.
Note; They aren't written to be clear what stat boost you get; they are obscured on purpose, so that you are choosing fitting descriptions.
3) Choose Three Realms
Each Realm comes with Three Choices; Choose One from each Realm.
Some Realms give extra, unlisted bonuses.
4) Choose up to Two Items.
* Basic Weapon; A one-handed Knife, Axe or Cudgel, under 36". Calls STRIKE. Can be DESTROYed.
* Piece of Armour; At least one leather / metal grieve or vambrace.
Provides 1 Armour. When it loses its Armour Hits, it becomes DESTROYed.
* A Key.
* 5 Scrap; Shelter & Malkuth's Currency. Used in Blueprints & other abilities.
* 5 Emotion; Tiferet & Binah's Currency. Used in Songs & other abilities.
If you choose one of the below items instead, you cannot pick another item.
* Large Weapon; A two-handed weapon and / or over 36". Calls STRIKE. Can be DESTROYed.
* Tool; With 5 Minutes appropriate roleplay, you may repair an item so it is no longer DESTROYed.
You may reduce this by a minute, to a minimum of 1, for each Scrap spent in addition; roleplay creative fervour / artist's complaints.
If LRP Safe, and under 36", this Tool also counts as a Basic Weapon.
* Tough Armour; At least leather chest piece.
Provides 1 Armour Hit. While you have Armour Hits, you may once per Event call KLUNK! to STUN.
When it loses its Armour Hits, it becomes DESTROYed.
* Heavy Armour; At least Metal chest piece.
Provides 2 Armour Hit. While you have Armour Hits.
When it loses its Armour Hits, it becomes DESTROYed.
* A Ref-picked Memory.
* A Ref-picked Realm Brief (You don't already have).
* A Ref-picked Blueprint. Your Sleeper can now Build.
* A Ref-picked Song. Your Sleeper can now Sing.
* Firearm; Calls STRIKE at line of sight - call <NAME>, STRIKE! Takes one minute to reload between shots, unless you spend a Scrap (still limited to 1 Second between calls).
If a Realm lets you get an extra item, you may choose any from the above.
He will fill in the rest with Questions!
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