Saturday 19 August 2017

Example Domesticated: Winged Rook

CROW from SHELTER
* 1 Hit
* Start each Event with minimum 5 Emotion
* Start each Event with minimum 5 Scrap

EMOTIONAL HUNGER
By eating an Emotion, and roleplaying that emotion, you may regain 1 Hit.
Winged count as Smiths and Scribed for Singing and Building.

REALM: CHESED, SHELTER
SHELTER - TEND WITH MERCY
With 5 Minutes appropriate roleplay, you may heal someone other than yourself back to full hits.
You may reduce this by a minute, to a minimum of 1, for each Emotion spent in addition; roleplay feeling this emotion for each spent.

SHELTER - MARKET AWARENESS
All from Shelter gain 5 Scrap.

SHELTER - HOARDER'S BOON
You may take an additional Item.

SHELTER - READ THE BRICK PATTERNS
You gain the Brief for Shelter.
(OC, Nope)

DOMESTICATED TRICKS
* Treats: Extra Item
* Treats: Extra Item

ITEMS: 1 Key, 5 Scrap, 5 Scrap, 5 Scrap, 5 Scrap, Tool

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THE FREEDOM OF SONG
* You start each event with 5 Emotion.
* Every song requires an amount of Emotion to be spent, as well as minimum 30 seconds of roleplay. This doesn't need to necessarily be so going; it can be prose, poetry, dance, any form of performing. It must be appropriate in some way or another.
* If a song uses Emotion or Scrap, this is in addition to minimum cost.
* Extra Emotion and effort can be of into the song to improve its effects.
* Any emotion you spend for a song's minimum cost must be roleplayed.
* As well as singing the Songs you know for their desired effect, you may attempt to Sing a Song of your own choosing for your own effect; this will not necessarily have any effect, but is more likely to do *something* through effort, performance, and Emotion spent.
* Multiple​ people may join in with your Song. This will have an added effect; this effect can be greater if they can also Sing, and even greater if they are a Smith.

SONGS:
TITLE; Money For Nothing, Tricks For Free
DESCRIPTION; Convert a bag of any amount of Emotion into Scrap, or vice versa. The bag, or container, must be in your hand.
MINIMUM COST; 1 Emotion
BASIC EFFECT; Exchanges the total bag for 1 of the desired currency.
MAXIMUM EFFECT; Exchanges the total bag for 10 of the desired currency.

TITLE; Your Heart Shaped Box
DESCRIPTION; Turns every 5 Scrap in a bag of any amount of Scrap into Keys. The bag, or container, must be in your hand.
MINIMUM COST; 5 Emotion
BASIC EFFECT; Turns every 5 Scrap into 1 Key, to a maximum of 5 keys.
MAXIMUM EFFECT; Turns every 5 Scrap into 5 Keys, to a maximum of 5 keys.

TITLE; Eye of Braille, Hem of Anorak
DESCRIPTION; Convert a bag of any amount of Scrap into items, or vice versa. The bag, or container, must be in your hand.
The items can be any combination of;
* Basic Weapon
* Tool
* Large Weapon
* Firearm
* Basic Armour
* Heavy Armour
* Tough Armour
MINIMUM COST; 3 Emotion
BASIC EFFECT; Exchanges the total bag for 1 of the desired item.
MAXIMUM EFFECT; Exchanges the total bag for 5 of the desired items.

TITLE; Stem of Wallflower, Hair of Doormat
DESCRIPTION; Gives you or a Target knowledge of a Blueprint. If *you* gain a Blueprint this way, you count as a Scribed when aiding in Blueprints as well as anything else.
MINIMUM COST; 10 Emotion
BASIC EFFECT; They gain 1 Blueprint.
MAXIMUM EFFECT; They gain 2 Blueprints.

TITLE; Like A Bridge Over Troubled Water, I Will Lay Me Down
DESCRIPTION; You gain a Brief on one of the Roads.
MINIMUM COST; 10 Emotion
BASIC EFFECT; You gain a Brief on one of the Roads.
MAXIMUM EFFECT; You gain a Brief on one of the Roads. Until end of Event, the Shard may pass over the Road as if it was fixed.
--

USING BLUEPRINTS;
At minimum, the Blueprint's Required to Build Cost must be met. The creator must then perform a minimum five minute ceremony where the desired Blueprint is built; this can take the form of any related applicable roleplay. Others can be directly involved in the ceremony to lower it's cost.
~ A Blueprint also has a Temporary Build for half price. This device only lasts 1 Event.
* For Each Scribed involved, reduce the cost by 5.
* For each Codex containing Mocker's Blueprints, reduce the cost by 5.
* For each Tool being used, reduce the cost by 5.
* For each Smith singing as part of the building, reduce the cost by 10.
* For each additional Singer, reduce the Cost by 2.
* For each additional other helper, reduce the cost by 1.
* If the building exceeds 10 minutes, reduce the cost by 20.
~ The minimum cost can never be lowered below 5 Scrap.
* It is possible to build a Blueprint you don't own. The same rules apply.

Blueprint; Brickshod Deadend
Description; Door to Shelter
Function; Allows Jaunts and DT trips to Shelter without The Shard being on Shelter.
Requires to Build; 100 Scrap
Requires to Temporary Build; 50 Scrap
Door Toll; 1 Key for up to 5 as a Jaunt

Blueprint; Merciful Gaze
Description; Spyglass on Shelter
Function; Allows user to gain a 2 minute viewing of the Shelter Brief. During this time they cannot make notes.
Requires to Build; 50 Scrap
Requires to Temporary Build; 25 Scrap
Toll; 1 Scrap

Blueprint; Hordes Of Tiny Legs
Description; Locomotive Engine
Function; Allows the Shard to travel. Paying the Toll allows the Shard to travel to any Realm or Road currently available, and unobstructed on its path.
The first time the Shard ever moves, you can choose where on the map it enters.
Requires to Build; 100 Scrap
Requires to Temporary Build; 50 Scrap
Toll; 1 Key

Blueprint; Big Old Hand
Description; Mechanical Armature Hand
Function; Allows user to punch & fight with the Shard's Mechanical Armature. Requires a Mechanical Armature to build onto.
Requires to Build; 50 Scrap
Requires to Temporary Build; 25 Scrap
Toll; -

Blueprint; The Biggest Sword I Ever Saw
Description; Armature Weapon; Sword
Function; Allows user to sword fight with the Shard's Mechanical Armature. Requires a Mechanical Armature with Hand to build onto.
Requires to Build; 50 Scrap
Requires to Temporary Build; 25 Scrap
Toll; 1 Key to Equip

Blueprint; Armoury
Description; Armour Dispenser
Function; Gives user their choice of Piece of Armour. A Physrep must be provided.
Requires to Build; 30 Scrap
Requires to Temporary Build; 15 Scrap
Toll; 2 Stuff

Blueprint; Blacksmiths
Description; Better Armour Dispenser
Function; Gives user their choice of Tough or Heavy Armour. A Physrep must be provided.
Requires to Build; 30 Scrap
Requires to Temporary Build; 15 Scrap
Toll; 5 Stuff

Blueprint; Junkpile
Description; Scrap Dispenser
Function; Gives user a token worth 50 Scrap. It cannot be banked.
Requires to Build;  300 Scrap
Requires to Temporary Build; 150 Scrap
Toll; 3 Keys

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In Conclusion:
1 Hit
1 Key
30 Scrap
Start each Event with minimum 5 Emotion
Start each Event with minimum 10 Scrap

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